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Dystopia - Architecture for tomorrow


Gattaca, Andrew Niccol


Dystopia, utopia, anty-utopia – could be keywords to describe architecture in cinematography - a visual form of inevitable future. An unreal Paris in Godard’s “Alphaville”, a spatial trash of “Blade runner” by R. Scott or a glass monotony of” Matrix” are pure evil – these spatial landscapes don’t only illustrate the characters’ moods, they are actually a real context, a logically coherent vision of the future existence - architecture ”for tomorrow”. But this is only one of possible options. The future does not always have to be catastrophic and a futurological vision of architecture does not always have to be ”on the dark side of the force” ... 


Gattaca, Andrew Niccol